Nature Illustration Workshop

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Nature Illustration Workshop

Sponsored by Next Media

[/vc_column_text][/vc_column][/vc_row][vc_row top=”10px” bottom=”10px”][vc_column width=”1/2″][vc_column_text]Saturday, March 19; 9:00-11:00am
University of Maine Museum of Art, 40 Harlow Street
[/vc_column_text][vc_spacer size=”10px”][vc_separator style=”simple” color=”#0a0a0a”][vc_spacer size=”10px”][vc_column_text]Suggested Audience: High School+
Register Here[/vc_column_text][vc_spacer size=”10px”][vc_separator style=”simple” color=”#0a0a0a”][/vc_column][vc_column width=”1/2″][vc_btn title=”Register Here” color=”purple” size=”lg” align=”center” link=”||target:%20_blank”][/vc_column][/vc_row][vc_row top=”10px” bottom=”10px”][vc_column][vc_column_text]Acclaimed illustrator Chuck Carter will lead a workshop on how to bring nature to vivid life, while keeping it scientifically accurate.

Participating MSF Partners:
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About the artist

Chuck Carter, Eagre Games.  Chuck has been doing art and animation on a computer for 30 years. He’s been involved in video games since 1991 and worked on the highly successful game Myst. After Myst, Chuck worked on 25 additional games in a variety of capacities, as well as working as a special effects artist on the shows Babylon 5 and Mortal Kombat Crusades. Chuck is also an accomplished science illustrator and animator, regularly illustrating for NASA, National Geographic, Scientific American, and McGraw Hill Publishing, among others. Chuck is the owner of Eagre Games, based in Orono, and they are about to release their first game ZED in May. ZED is a non-violent, first-person, real-time game based around the idea of exploring the dreams of a dying artist.[/vc_column_text][/vc_column][/vc_row]

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